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CrossSocketErrors.h
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53
CrossSocketErrors.h
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// CrossSockets
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// Copyright Jeroen Saey
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// Created 27-01-2013
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// CrossSocketErrors.h
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#pragma once
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#include <string>
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enum CrossSocketErrorsEnum
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{
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ok, // Operation successful
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fatal, // Unspecified error
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notReady, // The socket was not ready (blockMode)
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portInUse, // The specified port is already in use
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notConnected, // The socket is invalid or not connected
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messageTooLong, // The messageSize is too big to be send
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terminated, // Connection terminated (by client)
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noResponse, // Cannot connect to client
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timeout, // Read/Write operation timeout occurred (in blockingMode)
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interrupted // Operation was blocked by signal
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};
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class BaseCrossSocket;
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class CrossSocketErrors
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{
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public:
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CrossSocketErrors();
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CrossSocketErrors(CrossSocketErrorsEnum e);
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virtual ~CrossSocketErrors(){;}
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virtual std::string getError();
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virtual BaseCrossSocket* getFailedClass(void);
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virtual bool operator == (CrossSocketErrors e);
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virtual bool operator != (CrossSocketErrors e);
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virtual void setErrorString(std::string msg);
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virtual void setFailedClass(BaseCrossSocket *pnt);
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protected:
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friend class BaseCrossSocket;
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// The base error type
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CrossSocketErrorsEnum be;
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// Human readable error string
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std::string _error;
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// A pointer to the class causing the error
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BaseCrossSocket *failed_class;
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};
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