Initial commit

This commit is contained in:
NightBits 2018-12-19 20:25:07 +01:00
parent 29d0adaa45
commit dab50aaf41
18 changed files with 1716 additions and 2 deletions

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// CrossSockets
// Copyright Jeroen Saey
// Created 27-01-2013
// BaseCrossSocket.cpp
#include "BaseCrossSocket.h"
#include "CrossSocketPlatform.h"
#include "CrossSocket.h"
#include "CrossThreads.h"
#include "CrossThreadsHandler.h"
#include <errno.h>
#include <new>
#include <time.h>
#include <stdio.h>
#include <string.h>
#include <iostream>
// Create the constructor
BaseCrossSocket::BaseCrossSocket()
{
_socketHandle = -1;
_closeSignal = false;
// Initialize default values
_error = "";
_blockingMode = nonblocking;
_timeoutSeconds = 0;
_timeoutMicroSeconds = 0;
_password = "";
_threadHandler = new CrossThreadsHandler();
#ifdef __WIN32__
static bool firstTime = true;
if (firstTime)
{
WSAData wsaData;
if ((int i = WSAStartup(MAKEWORD(1, 1), &wsaData)) != 0)
{
handleError(NULL, "BaseCrossSocket - WSAStartup() failed: ");
exit(-1);
}
// cleanup
atexit(WSA_exit);
firstTime = false;
}
#endif
}
BaseCrossSocket::~BaseCrossSocket()
{
if (_socketHandle > 0)
{
close(_socketHandle);
}
}
bool BaseCrossSocket::listen(int connectionLimit, CrossSocketErrors *error)
{
fprintf(stderr,"This application is using: CrossSockets\n"
" Created by Jeroen Saey\n"
"========================================\n");
getSocket();
char alreadyInUse = 1;
setsockopt(_socketHandle, SOL_SOCKET, SO_REUSEADDR, &alreadyInUse, sizeof(int));
if(::listen(_socketHandle, connectionLimit) == -1)
{
handleError(error, "BaseCrossSocket::listen() error: ");
return false;
}
noError(error);
return true;
}
BaseCrossSocket* BaseCrossSocket::accept(CrossSocketErrors *error)
{
int remoteSocketHandle = -1;
sockaddr remoteAddress;
if (!waitRead(error))
{
return NULL;
}
sw_socklen_t socketSize = sizeof(sockaddr);
if ((remoteSocketHandle = ::accept(_socketHandle, &remoteAddress, &socketSize)) == int(SOCKETFAIL))
{
handleError(error, "BaseCrossSocket::accept() error: ");
return NULL;
}
// Check if we are in non blocking mode
if (_blockingMode == nonblocking)
{
fcntl(remoteSocketHandle, F_SETFL, O_NONBLOCK);
}
// Create a new class of the BaseCrossSocket
BaseCrossSocket* clientSocket = create(remoteSocketHandle, error);
noError(error);
stringstream clientInformation;
clientInformation << ((CrossSocket*)clientSocket)->getClientAddress() << " is connected!\n"
<< ((CrossSocket*)clientSocket)->getClientAddress() << " : " << ((CrossSocket*)clientSocket)->getClientPort() << "\n";
cout << clientInformation.str();
return clientSocket;
}
bool BaseCrossSocket::checkPassword(BaseCrossSocket *socket)
{
if (_password.length() > 0)
{
socket->writeLine("This server is protected with a password, please insert the password now.");
int passwordCounter = 0;
string givenPassword;
while (givenPassword != _password)
{
// Just read 50 bytes for the password
givenPassword = socket->readLine(50);
if (givenPassword != _password)
{
socket->writeLine("Incorrect password given.");
passwordCounter++;
if (passwordCounter >= 5)
{
socket->writeLine("Too many attempts where made to enter the correct password.");
socket->writeLine("Have a nice day!");
socket->writeLine("Disconnecting...");
socket->writeLine("403");
disconnect();
return false;
}
}
}
}
socket->writeLine("The password is correct. Access granted");
return true;
}
bool BaseCrossSocket::isConnected()
{
return _socketHandle > 0;
}
bool BaseCrossSocket::disconnect(CrossSocketErrors *error)
{
int i = 0;
char buffer[256];
if (_socketHandle < 0)
{
setError(error, notConnected, "BaseCrossSocket::disconnect() - No connection");
return false;
}
// check if the client closed the connection
if (shutdown(_socketHandle, 1) != 0)
{
handleError(error, "BaseCrossSocket::disconnect() error: ");
return false;
}
CrossSocketErrors crossSocketError;
// Check if we got a signal from the client that he closed the connection
if (!_closeSignal)
{
while (true)
{
if (!waitRead(error))
{
return false;
}
i = readLine(buffer, 256, &crossSocketError);
if (i <= 0)
{
break;
}
// If we do not want to wait we need to throw an error
if (_blockingMode == noWait)
{
setError(error, notReady, "BaseCrossSocket::disconnect() - We need more time, please call again");
return false;
}
}
}
if (i != 0)
{
setError(error, crossSocketError, _error);
return false;
}
// Reset the state
reset();
close(_socketHandle);
_socketHandle = -1;
noError(error);
cout << "CrossSockets: Client has been disconnected!\n";
return true;
}
bool BaseCrossSocket::closeSocketHandle()
{
if (_socketHandle > 0)
{
close(_socketHandle);
_socketHandle = -1;
//reset state
reset();
return true;
}
return false;
}
int BaseCrossSocket::writeLine(string message, CrossSocketErrors *error)
{
//TODO: Why cant we append the data?
//int returnValue = send(_socketHandle, message.append("\r\n").data(), strlen(message.data()), 0);
int returnValue = send(_socketHandle, message.data(), message.size(), 0);
send(_socketHandle, "\r\n", 2, 0);
return returnValue;
}
int BaseCrossSocket::writeLine(string message, size_t length, CrossSocketErrors *error)
{
int returnValue = send(_socketHandle, message.data(), length, 0);
send(_socketHandle, "\r\n", 2, 0);
return returnValue;
}
int BaseCrossSocket::write(const string message, size_t length, CrossSocketErrors *error)
{
return send(_socketHandle, message.data(), length, 0);
}
int BaseCrossSocket::write(const string message, CrossSocketErrors *error)
{
return send(_socketHandle, message.data(), message.size(), 0);
}
void BaseCrossSocket::setPassword(const string password)
{
_password = password;
}
ssize_t BaseCrossSocket::read(char *buffer, CrossSocketErrors *error)
{
ssize_t returnValue = 0;
char singleCharacter;
if (_socketHandle < 0)
{
setError(error, notConnected, "BaseCrossSocket::read() - No connection");
return -1;
}
if (!waitRead(error))
{
return -1;
}
while (size_t i = recv(_socketHandle, buffer + returnValue, int(sizeof(buffer) - returnValue), 0))
{
if (i == 0)
{
break;
}
returnValue += i;
if (returnValue > sizeof(buffer) -1)
{
break;
}
}
return returnValue;
}
ssize_t BaseCrossSocket::read(char *buffer, int bytes, CrossSocketErrors *error)
{
ssize_t returnValue = 0;
char singleCharacter;
if (_socketHandle < 0)
{
setError(error, notConnected, "BaseCrossSocket::read() - No connection");
return -1;
}
if (!waitRead(error))
{
return -1;
}
while (size_t i = recv(_socketHandle, buffer + returnValue, int(bytes - returnValue), 0))
{
if (i == 0)
{
break;
}
returnValue += i;
if (returnValue > bytes -1)
{
break;
}
}
return returnValue;
}
string BaseCrossSocket::readLine(int size, CrossSocketErrors *error)
{
char *buffer = new char[size];
ssize_t returnValue = 0;
char singleCharacter;
if (_socketHandle < 0)
{
setError(error, notConnected, "BaseCrossSocket::readLine() - No connection");
}
if (!waitRead(error))
{
return string();
}
while (size_t i = recv(_socketHandle, &singleCharacter, 1, 0))
{
if (returnValue >= size || singleCharacter == '\n')
{
break;
}
if (singleCharacter != '\r')
{
buffer[returnValue++] = singleCharacter;
}
}
buffer[returnValue] = '\0';
if (returnValue < 0)
{
handleError(error, "BaseCrossSocket::readLine() error: ");
}
else if (returnValue == 0)
{
_closeSignal = true; //we received a close signal from client
setError(error, terminated, "BaseCrossSocket::readLine() - Connection terminated by client");
}
else
{
noError(error);
}
return string(buffer);
}
ssize_t BaseCrossSocket::readLine(char *buffer, int bytes, CrossSocketErrors *error)
{
ssize_t returnValue = 0;
char singleCharacter;
if (_socketHandle < 0)
{
setError(error, notConnected, "BaseCrossSocket::readLine() - No connection");
return -1;
}
if (!waitRead(error))
{
return -1;
}
while (size_t i = recv(_socketHandle, &singleCharacter, 1, 0))
{
if (returnValue >= sizeof(buffer) || singleCharacter == '\n')
{
break;
}
if (singleCharacter != '\r')
{
buffer[returnValue++] = singleCharacter;
}
}
buffer[returnValue] = '\0';
if (returnValue < 0)
{
handleError(error, "BaseCrossSocket::readLine() error: ");
}
else if (returnValue == 0)
{
_closeSignal = true; //we received a close signal from client
setError(error, terminated, "BaseCrossSocket::readLine() - Connection terminated by client");
}
else
{
noError(error);
}
return returnValue;
}
int BaseCrossSocket::getClientSocket(CrossSocketErrors *error)
{
if (_socketHandle > 0)
{
noError(error);
return _socketHandle;
}
setError(error, notConnected, "BaseCrossSocket::getClientSocket() - No descriptor");
return -1;
}
bool BaseCrossSocket::getServerHost(sockaddr *host, CrossSocketErrors *error)
{
if (host == NULL)
{
setError(error, fatal, "BaseCrossSocket::getServerHost() - Got NULL pointer");
return false;
}
if (_socketHandle < 0)
{
setError(error, notConnected, "BaseCrossSocket::getServerHost() - No socket");
return false;
}
sw_socklen_t temp = sizeof(sockaddr);
if (getsockname(_socketHandle, host, &temp) != 0)
{
handleError(error, "BaseCrossSocket::getServerHost() error: ");
return false;
}
noError(error);
return true;
}
void BaseCrossSocket::setTimeout(unsigned int seconds, unsigned int miliSeconds)
{
_timeoutSeconds = seconds;
_timeoutMicroSeconds = miliSeconds;
}
bool BaseCrossSocket::getClientHost(sockaddr *client, CrossSocketErrors *error)
{
if (client == NULL)
{
setError(error, fatal, "BaseCrossSocket::getClientHost() - Got NULL pointer");
return false;
}
if (_socketHandle > 0)
{
sw_socklen_t temp = sizeof(sockaddr);
if (getpeername(_socketHandle, client, &temp) != 0)
{
handleError(error, "BaseCrossSocket::getClientHost() error: ");
return false;
}
}
else
{
setError(error, notConnected, "BaseCrossSocket::getClientHost() - No connection");
return false;
}
noError(error);
return true;
}
void BaseCrossSocket::reset()
{
_closeSignal = false;
}
bool BaseCrossSocket::waitIO(ioTypeEnum &type, CrossSocketErrors *error)
{
if (_blockingMode != blocking)
{
noError(error);
return true;
}
// Wait with select() even if no timeout is set
timeval time;
timeval *timeForever = NULL; // Forever waiting
time.tv_sec = _timeoutSeconds;
time.tv_usec = _timeoutMicroSeconds;
if (_timeoutSeconds > 0 || _timeoutMicroSeconds > 0)
{
timeForever = &time;
}
fd_set readFileDescriptorSet;
fd_set writeFileDescriptorSet;
fd_set exceptionFileDescriptorSet;
FD_ZERO (&readFileDescriptorSet);
FD_ZERO (&writeFileDescriptorSet);
FD_ZERO (&exceptionFileDescriptorSet);
FD_SET (_socketHandle, &readFileDescriptorSet);
FD_SET (_socketHandle, &writeFileDescriptorSet);
FD_SET (_socketHandle, &exceptionFileDescriptorSet);
int returnValue = 0;
switch (type)
{
case ioread:
returnValue = select(_socketHandle+1, &readFileDescriptorSet, NULL, NULL, timeForever);
break;
case iowrite:
returnValue = select(_socketHandle+1, NULL, &writeFileDescriptorSet, NULL, timeForever);
break;
case ioexception:
returnValue = select(_socketHandle+1, NULL, NULL, &exceptionFileDescriptorSet, timeForever);
break;
case ioreadWrite:
returnValue = select(_socketHandle+1, &readFileDescriptorSet, &writeFileDescriptorSet, NULL, timeForever);
break;
case ioall:
returnValue = select(_socketHandle+1, &readFileDescriptorSet, &writeFileDescriptorSet, &exceptionFileDescriptorSet, timeForever);
break;
}
if (returnValue == 0)
{
setError(error, timeout, "BaseCrossSocket::waitIO() timeout");
return false;
}
else if (returnValue < 0)
{
handleError(error, "BaseCrossSocket::waitIO() error: ");
return false;
}
if (FD_ISSET(_socketHandle, &readFileDescriptorSet))
{
noError(error);
type = ioread;
return true;
}
if (FD_ISSET(_socketHandle, &writeFileDescriptorSet))
{
noError(error);
type = iowrite;
return true;
}
if (FD_ISSET(_socketHandle, &exceptionFileDescriptorSet))
{
noError(error);
type = ioexception;
return true;
}
setError(error, fatal, "BaseCrossSocket::waitIO() failed on select()");
return false;
}
bool BaseCrossSocket::waitRead(CrossSocketErrors *error)
{
ioTypeEnum temp = ioread;
return waitIO(temp, error);
}
bool BaseCrossSocket::waitWrite(CrossSocketErrors *error)
{
ioTypeEnum temp = iowrite;
return waitIO(temp, error);
}
string BaseCrossSocket::getError()
{
return _error;
}
void BaseCrossSocket::printError()
{
if (_error.size() > 0)
{
fprintf(stderr, "CrossSocket error:\n%s!\n", _error.data());
}
}
void BaseCrossSocket::handleError(CrossSocketErrors *error, string message)
{
#ifdef __WIN32__
// Winsock2 errorList (taken from winsock2.h)
switch (WSAGetLastError())
{
case 0: message += "No error"; break;
case WSAEINTR: message += "Interrupted system call"; break;
case WSAEBADF: message += "Bad file number"; break;
case WSAEACCES: message += "Permission denied"; break;
case WSAEFAULT: message += "Bad address"; break;
case WSAEINVAL: message += "Invalid argument"; break;
case WSAEMFILE: message += "Too many open sockets"; break;
case WSAEWOULDBLOCK: message += "Operation would block"; break;
case WSAEINPROGRESS: message += "Operation now in progress"; break;
case WSAEALREADY: message += "Operation already in progress"; break;
case WSAENOTSOCK: message += "Socket operation on non-socket"; break;
case WSAEDESTADDRREQ: message += "Destination address required"; break;
case WSAEMSGSIZE: message += "Message too long"; break;
case WSAEPROTOTYPE: message += "Protocol wrong type for socket"; break;
case WSAENOPROTOOPT: message += "Bad protocol option"; break;
case WSAEPROTONOSUPPORT: message += "Protocol not supported"; break;
case WSAESOCKTNOSUPPORT: message += "Socket type not supported"; break;
case WSAEOPNOTSUPP: message += "Operation not supported on socket"; break;
case WSAEPFNOSUPPORT: message += "Protocol family not supported"; break;
case WSAEAFNOSUPPORT: message += "Address family not supported"; break;
case WSAEADDRINUSE: message += "Address already in use"; break;
case WSAEADDRNOTAVAIL: message += "Can't assign requested address"; break;
case WSAENETDOWN: message += "Network is down"; break;
case WSAENETUNREACH: message += "Network is unreachable"; break;
case WSAENETRESET: message += "Net connection reset"; break;
case WSAECONNABORTED: message += "Software caused connection abort"; break;
case WSAECONNRESET: message += "Connection reset by client"; break;
case WSAENOBUFS: message += "No buffer space available"; break;
case WSAEISCONN: message += "Socket is already connected"; break;
case WSAENOTCONN: message += "Socket is not connected"; break;
case WSAESHUTDOWN: message += "Can't send after socket shutdown"; break;
case WSAETOOMANYREFS: message += "Too many references"; break;
case WSAETIMEDOUT: message += "Connection timed out"; break;
case WSAECONNREFUSED: message += "Connection refused"; break;
case WSAELOOP: message += "Too many levels of symbolic links"; break;
case WSAENAMETOOLONG: message += "File name too long"; break;
case WSAEHOSTDOWN: message += "Host is down"; break;
case WSAEHOSTUNREACH: message += "No route to host"; break;
case WSAENOTEMPTY: message += "Directory not empty"; break;
case WSAEPROCLIM: message += "Too many processes"; break;
case WSAEUSERS: message += "Too many users"; break;
case WSAEDQUOT: message += "Disc quota exceeded"; break;
case WSAESTALE: message += "Stale NFS file handle"; break;
case WSAEREMOTE: message += "Too many levels of remote in path"; break;
case WSASYSNOTREADY: message += "Network system is unavailable"; break;
case WSAVERNOTSUPPORTED: message += "Winsock version out of range"; break;
case WSANOTINITIALISED: message += "WSAStartup not yet called"; break;
case WSAEDISCON: message += "Graceful shutdown in progress"; break;
case WSAHOST_NOT_FOUND: message += "Host not found"; break;
case WSANO_DATA: message += "No host data of that type was found"; break;
default: message += "Unknown Winsock error: " + WSAGetLastError(); break;
}
#else
message += strerror(errno);
#endif
int errorNumber;
#ifdef __WIN32__
errorNumber = WSAGetLastError();
#else
errorNumber = errno;
#endif
CrossSocketErrorsEnum errorMessage;
if (errorNumber == EADDRINUSE)
{
errorMessage = portInUse;
}
else if (errorNumber == EAGAIN || errorNumber == EWOULDBLOCK)
{
errorMessage = notReady;
}
else if (errorNumber == EMSGSIZE)
{
errorMessage = messageTooLong;
}
else if (errorNumber == EINPROGRESS || errorNumber == EALREADY)
{
errorMessage = notReady;
}
else if (errorNumber == ECONNREFUSED || errorNumber == ETIMEDOUT)
{
errorMessage = noResponse;
}
else if (errorNumber == ENOTCONN || errorNumber == EBADF || errorNumber == ENOTSOCK)
{
errorMessage = notConnected;
}
else if (errorNumber == EPIPE)
{
errorMessage = terminated;
_closeSignal = true;
}
else if (errorNumber == EINTR)
{
errorMessage = interrupted;
}
else
{
errorMessage = fatal; //default
}
setError(error, errorMessage, message);
}
void BaseCrossSocket::noError(CrossSocketErrors *error)
{
if (error != NULL)
{
*error = ok;
error->_error = "";
error->failed_class = NULL;
}
}
void BaseCrossSocket::setError(CrossSocketErrors *error, CrossSocketErrors name, string message)
{
_error = message;
if (error != NULL)
{
*error = name;
error->_error = message;
error->failed_class = this;
}
else
{
if (ERRORMODE == 0)
{
printError();
if (name == terminated)
{
disconnect();
}
}
else if (ERRORMODE == 1)
{
// Reset the state
reset();
close(_socketHandle);
_socketHandle = -1;
CrossSocketErrors crossSocketError;
crossSocketError = name;
crossSocketError._error = message;
crossSocketError.failed_class = this;
throw crossSocketError;
}
else
{
exit(-1);
}
}
}

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// CrossSockets
// Copyright Jeroen Saey
// Created 27-01-2013
// BaseCrossSocket.h
#pragma once
#include "CrossSocketsCore.h"
#include "CrossSocketConfig.h"
#include "CrossSocketErrors.h"
#include <unistd.h>
#include <string>
class CrossThreadsHandler;
class CrossSocket;
class BaseCrossSocket
{
public:
BaseCrossSocket();
virtual ~BaseCrossSocket();
// Blocking : Everything blocks until operation is done
// noWait : First call time blocking only
// nonBlocking : Allow everything simultaneously
enum blockTypeEnum
{
blocking,
noWait,
nonblocking
};
// wait for I/O (with timeout)
enum ioTypeEnum
{
ioread,
iowrite,
ioexception,
ioreadWrite,
ioall
};
virtual bool listen(int connectionLimit = 5, CrossSocketErrors* = NULL);
virtual BaseCrossSocket* accept(CrossSocketErrors* = NULL);
virtual bool isConnected();
virtual bool disconnect(CrossSocketErrors* = NULL);
virtual bool checkPassword(BaseCrossSocket *socket);
// force to close the socket
virtual bool closeSocketHandle();
virtual int write(const std::string message, CrossSocketErrors *error = NULL);
virtual int write(const std::string message, size_t length, CrossSocketErrors *error = NULL);
virtual int writeLine(std::string message, CrossSocketErrors *error = NULL);
virtual int writeLine(std::string message, size_t length, CrossSocketErrors *error = NULL);
virtual ssize_t read(char *buffer, int bytes, CrossSocketErrors *error = NULL);
virtual ssize_t read(char *buffer, CrossSocketErrors *error = NULL);
virtual ssize_t readLine(char *buffer, int bytes, CrossSocketErrors *error = NULL);
virtual std::string readLine(int size, CrossSocketErrors *error = NULL);
virtual void setPassword(const std::string password);
virtual int getClientSocket(CrossSocketErrors *error);
virtual bool getServerHost(sockaddr *host, CrossSocketErrors *error = NULL);
virtual bool getClientHost(sockaddr *client, CrossSocketErrors *error = NULL);
// Receive timeout (can only be used in blocking mode)
void setTimeout(unsigned int seconds, unsigned int miliseconds);
// Error handling
virtual void printError();
virtual std::string getError();
protected:
virtual void getSocket() = 0;
virtual BaseCrossSocket* create(int socketdescriptor, CrossSocketErrors *error) = 0;
virtual void reset();
virtual bool waitIO(ioTypeEnum &type, CrossSocketErrors *error);
bool waitRead(CrossSocketErrors *error);
bool waitWrite(CrossSocketErrors *error);
virtual void handleError(CrossSocketErrors *error, std::string message);
virtual void noError(CrossSocketErrors *error);
virtual void setError(CrossSocketErrors *error, CrossSocketErrors name, std::string message);
int _socketHandle;
std::string _password;
BaseCrossSocket *_clientSocket;
// last error
std::string _error;
// have we received a shutdown signal?
bool _closeSignal;
// blocking mode
blockTypeEnum _blockingMode;
CrossThreadsHandler *_threadHandler;
// timeout for waitIO()
int _timeoutSeconds;
int _timeoutMicroSeconds;
};

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// CrossSockets
// Copyright Jeroen Saey
// Created 27-01-2013
// CrossSocket.cpp
#include "CrossSocket.h"
#ifndef __WIN32__
#include <netdb.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include <sys/select.h>
#include <sys/time.h>
#else
#define F_SETFL FIONBIO
#define O_NONBLOCK 1
extern int close(int fd);
extern int fcntl(int fd, int cmd, long arg);
#endif
using namespace std;
CrossSocket::CrossSocket(blockTypeEnum block)
{
_blockingMode = block;
}
CrossSocket::~CrossSocket()
{
}
void CrossSocket::getSocket()
{
if (_socketHandle < 0)
{
_socketHandle = socket(PF_INET, SOCK_STREAM, 0);
if (_blockingMode == nonblocking)
{
fcntl(_socketHandle, F_SETFL, O_NONBLOCK);
}
//reset state
reset();
}
}
BaseCrossSocket* CrossSocket::create(int socketdescriptor, CrossSocketErrors *error)
{
CrossSocket* remoteClass;
remoteClass = new CrossSocket(_blockingMode);
remoteClass->_socketHandle = socketdescriptor;
noError(error);
return remoteClass;
}
bool CrossSocket::bind(int port, CrossSocketErrors *error)
{
return bind(port, "", error);
}
bool CrossSocket::bind(int port, string host, CrossSocketErrors *error)
{
hostent *hostEntry;
in_addr networkAddress;
if (host.size() > 0 )
{
// Bind to a specific address
if ((hostEntry = gethostbyname(host.data())) == NULL)
{
setError(error, fatal, "CrossSocket::bind() - Can't get host by name");
return false;
}
networkAddress = *((in_addr *)hostEntry->h_addr);
}
else
{
// Bind to any address
networkAddress.s_addr = INADDR_ANY;
}
getSocket();
sockaddr_in serverAddress;
memset(&serverAddress, 0, sizeof(serverAddress));
serverAddress.sin_family = AF_INET;
serverAddress.sin_port = htons(port);
serverAddress.sin_addr.s_addr = networkAddress.s_addr;
if (::bind(_socketHandle, (sockaddr *)&serverAddress, sizeof(serverAddress)) == -1)
{
handleError(error, "CrossSocket::bind() error: ");
return false;
}
noError(error);
return true;
}
bool CrossSocket::connect(int port, string hostname, CrossSocketErrors *error)
{
getSocket();
hostent *host;
if ((host = gethostbyname(hostname.data())) == NULL )
{
setError(error, fatal, "CrossSocket::connect() - Can't get host by name");
return false;
}
sockaddr_in clientAddress;
memset(&clientAddress, 0, sizeof(clientAddress));
clientAddress.sin_family = AF_INET;
clientAddress.sin_port = htons(port);
clientAddress.sin_addr = *((in_addr *)host->h_addr);
if (::connect(_socketHandle, (sockaddr *)&clientAddress, sizeof(clientAddress)) == -1)
{
handleError(error, "CrossSocket::connect() error: ");
return false;
}
noError(error);
return true;
}
string CrossSocket::getClientAddress(CrossSocketErrors *error)
{
sockaddr_in clientAddress;
if (!getClientHost((sockaddr *)&clientAddress, error))
{
return "";
}
char *addressPointer;
if ((addressPointer = inet_ntoa(clientAddress.sin_addr)) == NULL )
{
setError(error, fatal, "CrossSocket::getClientHostName() - Can't get client address");
return "";
}
noError(error);
return string (addressPointer);
}
int CrossSocket::getClientPort(CrossSocketErrors *error)
{
sockaddr_in clientAddress;
if (!getClientHost((sockaddr *)&clientAddress, error))
{
return -1;
}
noError(error);
return ntohs(clientAddress.sin_port);
}
string CrossSocket::getClientHostName(CrossSocketErrors *error)
{
string name = getClientAddress(error);
if (name.size() < 1)
{
return "";
}
hostent *host;
if ((host = gethostbyname(name.data())) == NULL )
{
setError(error, fatal, "CrossSocket::getClientHostName() - Can't get client by address");
return "";
}
noError(error);
return string(host->h_name);;
}
string CrossSocket::getServerAddress(CrossSocketErrors *error)
{
//We need to get the real address, so we must
//first get this computers host name and then
//translate that into an address!
string name = getServerHostName(error);
if (name.size() < 1)
{
return "";
}
hostent *host;
if ((host = gethostbyname(name.data())) == NULL )
{
setError(error, fatal, "CrossSocket::getServerAddress() - Can't get host by name");
return "";
}
char *addressPointer;
if ((addressPointer = inet_ntoa(*((in_addr *)host->h_addr))) == NULL)
{
setError(error, fatal, "CrossSocket::getServerAddress() - Can't get host address");
return "";
}
return string(addressPointer);
}
int CrossSocket::getServerPort(CrossSocketErrors *error)
{
sockaddr_in address;
if (!getServerHost((sockaddr *)&address, error))
{
return -1;
}
noError(error);
return ntohs(address.sin_port);
}
string CrossSocket::getServerHostName(CrossSocketErrors *error)
{
char buffer[256];
if (gethostname(buffer, 256) != 0)
{
handleError(error, "CrossSocket::gethostname() error: ");
return "";
}
string message(buffer);
noError(error);
return message;
}

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// CrossSockets
// Copyright Jeroen Saey
// Created 27-01-2013
// CrossSocket.h
#pragma once
#include "CrossSocketsCore.h"
#include "BaseCrossSocket.h"
#include <string>
class CrossSocket : public BaseCrossSocket
{
public:
CrossSocket(blockTypeEnum block = blocking);
virtual ~CrossSocket();
virtual bool bind(int port, CrossSocketErrors *error = NULL); //use port=0 to get any free port
virtual bool bind(int port, std::string host, CrossSocketErrors *error = NULL); //you can also specify the host interface to use
virtual bool connect(int port, std::string hostname, CrossSocketErrors *error = NULL);
// Tools
// Gets IP address, name or port.
virtual std::string getClientAddress(CrossSocketErrors *error = NULL);
virtual int getClientPort(CrossSocketErrors *error = NULL);
virtual std::string getClientHostName(CrossSocketErrors *error = NULL);
virtual std::string getServerAddress(CrossSocketErrors *error = NULL);
virtual int getServerPort(CrossSocketErrors *error = NULL);
virtual std::string getServerHostName(CrossSocketErrors *error = NULL);
protected:
virtual void getSocket();
virtual BaseCrossSocket* create(int socketdescriptor, CrossSocketErrors *error);
};

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// CrossSockets
// Copyright Jeroen Saey
// Created 27-01-2013
// CrossSocketConfig.h
#pragma once
// Set the errorMode (0: Verbose error 1: Throw error)
#define ERRORMODE 0

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// CrossSockets
// Copyright Jeroen Saey
// Created 27-01-2013
// CrossSocketErrors.cpp
#include "BaseCrossSocket.h"
using namespace std;
CrossSocketErrors::CrossSocketErrors()
{
be = ok;
_error = "";
failed_class = NULL;
}
CrossSocketErrors::CrossSocketErrors(CrossSocketErrorsEnum e)
{
be = e;
_error = "";
failed_class = NULL;
}
string CrossSocketErrors::getError()
{
return _error;
}
BaseCrossSocket* CrossSocketErrors::getFailedClass(void)
{
return failed_class;
}
void CrossSocketErrors::setErrorString(string msg)
{
_error = msg;
}
void CrossSocketErrors::setFailedClass(BaseCrossSocket *pnt)
{
failed_class = pnt;
}
bool CrossSocketErrors::operator==(CrossSocketErrors e)
{
return be == e.be;
}
bool CrossSocketErrors::operator!=(CrossSocketErrors e)
{
return be != e.be;
}

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// CrossSockets
// Copyright Jeroen Saey
// Created 27-01-2013
// CrossSocketErrors.h
#pragma once
#include <string>
enum CrossSocketErrorsEnum
{
ok, // Operation successful
fatal, // Unspecified error
notReady, // The socket was not ready (blockMode)
portInUse, // The specified port is already in use
notConnected, // The socket is invalid or not connected
messageTooLong, // The messageSize is too big to be send
terminated, // Connection terminated (by client)
noResponse, // Cannot connect to client
timeout, // Read/Write operation timeout occurred (in blockingMode)
interrupted // Operation was blocked by signal
};
class BaseCrossSocket;
class CrossSocketErrors
{
public:
CrossSocketErrors();
CrossSocketErrors(CrossSocketErrorsEnum e);
virtual ~CrossSocketErrors(){;}
virtual std::string getError();
virtual BaseCrossSocket* getFailedClass(void);
virtual bool operator == (CrossSocketErrors e);
virtual bool operator != (CrossSocketErrors e);
virtual void setErrorString(std::string msg);
virtual void setFailedClass(BaseCrossSocket *pnt);
protected:
friend class BaseCrossSocket;
// The base error type
CrossSocketErrorsEnum be;
// Human readable error string
std::string _error;
// A pointer to the class causing the error
BaseCrossSocket *failed_class;
};

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// CrossSockets
// Copyright Jeroen Saey
// Created 27-01-2013
// CrossSocketPlatform.h
#ifdef __WIN32__
// Define the errorCodes for the Windows platform (taken from CYGWIN error numbers)
#define EOPNOTSUPP WSAEOPNOTSUPP
#define EINTR WSAEINTR
#define EADDRINUSE WSAEADDRINUSE
#define EINPROGRESS WSAEINPROGRESS
#define EWOULDBLOCK WSAEWOULDBLOCK
#define ENOTSOCK WSAENOTSOCK
#define EMSGSIZE WSAEMSGSIZE
#define ETIMEDOUT WSAETIMEDOUT
#define EALREADY WSAEALREADY
#define EBADF WSAEBADF
#define ECONNREFUSED WSAECONNREFUSED
#define ENOTCONN WSAENOTCONN
#else
#include <netdb.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include <sys/select.h>
#include <sys/time.h>
#include <sstream>
#define SOCKETFAIL -1
#endif
#ifndef MSG_NOSIGNAL
#define MSG_NOSIGNAL 0
#endif
// Redefine the socklen_t parameter because it is different on Windows
#ifdef __WIN32__
#define sw_socklen_t int
#else
#define sw_socklen_t socklen_t
#endif
using namespace std;
#ifdef __WIN32__
int fcntl(int fd, int cmd, long arg)
{
unsigned long mode = arg;
return WSAIoctl(fd, cmd, &mode, sizeof(unsigned long), NULL, 0, NULL, NULL, NULL);
}
int close(int fd)
{
return closesocket(fd);
}
void WSA_exit(void)
{
WSACleanup();
}
#endif

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// CrossSockets
// Copyright Jeroen Saey
// Created 27-01-2013
// CrossSockets.h
#pragma once
#include "BaseCrossSocket.h"
#include "CrossSocket.h"

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// CrossSockets
// Copyright Jeroen Saey
// Created 27-01-2013
// CrossSocketsCore.h
#pragma once
#ifdef __WIN32__
#include <winsock2.h>
#define F_SETFL FIONBIO
#define O_NONBLOCK 1
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/un.h>
#endif

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// CrossThreads
// Copyright Jeroen Saey
// Created 29-01-2013
// CrossThread.cpp
#include "CrossThreads.h"
#include "errno.h"
#include <iostream>
CrossThreads::CrossThreads(threadCallBack callBack, long timeout) : _callBack(callBack), _threadID(0)
#ifdef __WIN32__
, _timeout(timeout) , _thread(NULL)
#endif
{
}
CrossThreads::~CrossThreads()
{
stop();
}
void CrossThreads::stop()
{
#ifdef __WIN32__
//waiting for the thread to terminate
if (_thread)
{
if (WAIT_TIMEOUT == ::WaitForSingleObject (_thread, _timeout))
::TerminateThread (_thread, 1);
::CloseHandle (_thread);
}
#endif
}
int CrossThreads::create()
{
#ifdef __WIN32__
_thread = ::CreateThread (NULL, 0,
(unsigned long (__stdcall *)(void *))_callBack,
NULL, 0, &_thread);
if (NULL == _thread)
{
break;
}
#endif
pthread_attr_t attribute;
// Initialize and set thread and set the attribute
pthread_attr_init(&attribute);
pthread_attr_setdetachstate(&attribute, PTHREAD_CREATE_DETACHED);
int result;
do
{
result = pthread_create(&_threadID, &attribute, _callBack, (void *)this);
} while (false);
if (result != 0)
{
std::cout << "CrossThread: Failed to create the thread\n";
if (result == EAGAIN)
{
std::cout << "The system lacked the necessary resource to create another thread";
}
else if (result == EINVAL)
{
std::cout << "CrossThread: The value given in the arguments is invalid!";
}
else
{
std::cout << "CrossThread: The caller does not have the appropriate rights";
}
}
// Free the attributes of the thread
pthread_attr_destroy(&attribute);
return result;
}
void CrossThreads::join()
{
if (0 != pthread_join(_threadID, NULL))
{
fprintf(stderr, "pthread_join error\n");
}
}
int CrossThreads::remove()
{
return pthread_detach(_threadID);
}
unsigned long CrossThreads::getThreadID()
{
return printf("%lu\n", (unsigned long) _threadID);
}
void CrossThreads::setThreadCallback(threadCallBack callBack)
{
_callBack = callBack;
}
bool CrossThreads::isCreated()
{
return _threadID ? true : false;
}

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// CrossThreads
// Copyright Jeroen Saey
// Created 29-01-2013
// CrossThreads.h
#pragma once
#ifndef __WIN32__
#include "pthread.h"
typedef pthread_t threadID;
typedef void* (*threadCallBack)(void* parameter);
#else
#include <windows.h>
typedef unsigned long (*threadCallBack)(void* parameter);
typedef DWORD threadID;
#endif
class CrossThreads
{
public:
CrossThreads(threadCallBack callBack = NULL, long timeout = 3000);
virtual ~CrossThreads();
void setThreadCallback(threadCallBack callBack);
unsigned long getThreadID();
int create();
int remove();
void join();
bool isCreated();
private:
threadID _threadID;
threadCallBack _callBack;
#ifdef __WIN32__
long _timeout;
HANDLE _thread;
#endif
void stop();
};

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// CrossThreadsHandler
// Copyright Jeroen Saey
// Created 29-01-2013
// CrossThreadsHandler.cpp
#include "CrossThreadsHandler.h"
#include <sstream>
#include <iostream>
#include <errno.h>
using namespace std;
CrossThreadsHandler::CrossThreadsHandler()
{
}
unsigned long CrossThreadsHandler::createAndStartThread(threadCallBack callback)
{
CrossThreads *thread = new CrossThreads(callback);
thread->create();
_threadList.insert(pair<unsigned long, CrossThreads*>(thread->getThreadID(),thread));
return thread->getThreadID();
}
bool CrossThreadsHandler::joinThread(unsigned long threadID)
{
map <unsigned long, CrossThreads*>::iterator iterator = _threadList.find(threadID);
if (iterator != _threadList.end())
{
iterator->second->join();
return true;
}
else
{
cout << "The client could not be found in the threadList.";
return false;
}
}
bool CrossThreadsHandler::removeThread(unsigned long threadID)
{
map <unsigned long, CrossThreads*>::iterator iterator = _threadList.find(threadID);
if (iterator != _threadList.end())
{
_threadList.erase(iterator);
return true;
}
else
{
cout << "The client could not be found in the threadList.";
return false;
}
}
CrossThreadsHandler::~CrossThreadsHandler()
{
}

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// CrossThreadsHandler
// Copyright Jeroen Saey
// Created 29-01-2013
// CrossThreadsHandler.h
#pragma once
#include "CrossThreads.h"
#include <string>
#include <map>
class CrossThreadsHandler
{
public:
CrossThreadsHandler();
virtual ~CrossThreadsHandler();
unsigned long createAndStartThread (threadCallBack callback);
bool removeThread (unsigned long threadID);
bool joinThread (unsigned long threadID);
private:
std::map<unsigned long, CrossThreads*> _threadList;
};

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/*
* File: Server.cpp
* Author: SuperSmash
*
* Created on 15 february 2013, 21:10
*/
#include "Server.h"
#include "CrossSockets/CrossThreadsHandler.h"
#include <sstream>
using namespace std;
static Server *self;
Server::Server()
{
self = this;
// Setup the listener into listeningMode and define the serverport
_server.bind(2013);
_server.listen();
_server.setPassword("welcome");
stringstream startMessage;
LogManagement::getInstance()->write(startMessage << "CrossSocket server started.\n" << "PORT: 2013");
cout << APPLICATIONNAME << " server started.\n";
_threadHandler = new CrossThreadsHandler();
while (_server.isConnected())
{
listenForConnections((CrossSocket*)_server.accept());
}
}
void Server::listenForConnections(CrossSocket* socket)
{
_clientSocket = socket;
stringstream welcomeMessage;
welcomeMessage << "Welcome to the CrossSocket server!";
socket->writeLine(welcomeMessage.str());
_threadID = _threadHandler->createAndStartThread((threadCallBack) &Server::handleLoopCallback);
}
void* Server::handleLoopCallback(void *functionPointer)
{
static_cast <Server*>(functionPointer)->handleLoop(self->_clientSocket, self->_threadID);
}
void Server::handleLoop(CrossSocket *socket, unsigned long threadID)
{
if (self->_server.checkPassword(socket))
{
while (socket->isConnected())
{
// Do something here because we got an active connection to the server using CrossSockets ^^
}
delete socket;
}
}
Server::~Server()
{
}

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/*
* File: Server.h
* Author: SuperSmash
*
* Created on 15 february 2013, 21:10
*/
#pragma once
#include "CrossSockets/CrossSockets.h"
#include "CrossSockets/CrossThreads.h"
class CrossThreadsHandler;
class Server
{
public:
Server();
virtual ~Server();
void listenForConnections(CrossSocket* socket);
void deleteClientSocketWithForce(int signalnumber);
private:
static void* handleLoopCallback(void *functionPointer);
void handleLoop(CrossSocket *socket, unsigned long threadID);
CrossSocket _server;
CrossThreadsHandler *_threadHandler;
CrossSocket *_clientSocket;
unsigned long _threadID;
};

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# CrossSockets
CrossSockets:
CrossSockets C++
CrossSockets is a library for C++ to work with the POSIX and Winsock2 sockets.
CrossSockets can help you implement a network communication application.
CrossSockets was created to serve as a client - server communication protocol.
Example:
If the server is running you can establish a connection using putty or any other client.
(if you use putty you need to connect to the server using a RAW connection)
Port: 2013
Password: welcome