// CrossSockets // Copyright Jeroen Saey // Created 27-01-2013 // CrossSocketErrors.cpp #include "BaseCrossSocket.h" using namespace std; CrossSocketErrors::CrossSocketErrors() { be = ok; _error = ""; failed_class = NULL; } CrossSocketErrors::CrossSocketErrors(CrossSocketErrorsEnum e) { be = e; _error = ""; failed_class = NULL; } string CrossSocketErrors::getError() { return _error; } BaseCrossSocket* CrossSocketErrors::getFailedClass(void) { return failed_class; } void CrossSocketErrors::setErrorString(string msg) { _error = msg; } void CrossSocketErrors::setFailedClass(BaseCrossSocket *pnt) { failed_class = pnt; } bool CrossSocketErrors::operator==(CrossSocketErrors e) { return be == e.be; } bool CrossSocketErrors::operator!=(CrossSocketErrors e) { return be != e.be; }