// Color modifications
// by EonaCat (Jeroen Saey)
// Chill The Fuck Out (CTFO)
"lang"
{
"Language" "English"
"Tokens"
{
// ---------------------------------------------------------------------------------------------
// MainMenu
"SFUI_Lobby_MatchReadyButton" "ACCEPT"
"SFUI_Lobby_MatchReadyTitle" "YOUR MATCH IS READY!"
"SFUI_Lobby_MatchReadyPlayers" "%s1 / 10"
"SFUI_Expected_Wait_time" "~%s1"
"SFUI_Lobby_PrimeStatus" "PRIME"
"SFUI_Lobby_Prime_Active" "Enabled"
"SFUI_Lobby_Prime_InActive" "Enabled, but allow non-Prime"
"SFUI_Lobby_NumFriendsOnline" "%s1 Online"
"SFUI_MainMenu_CommendTooltip_Wins" "Total Matchmaking Matches won"
"SFUI_MainMenu_SkillTooltip" "Matchmaking Skill Groups:
- (1/18) Silver I
- (2/18) Silver II
- (3/18) Silver III
- (4/18) Silver IV
- (5/18) Silver Elite
- (6/18) Silver Elite Master
- (7/18) Gold Nova I
- (8/18) Gold Nova II
- (9/18) Gold Nova III
- (10/18) Gold Nova Master
- (11/18) Master Guardian I
- (12/18) Master Guardian II
- (13/18) Master Guardian Elite
- (14/18) Distinguished Master Guardian
- (15/18) Legendary Eagle
- (16/18) Legendary Eagle Master
- (17/18) Supreme Master First Class
- (18/18) The Global Elite"
// Lobby
"SFUI_Lobby_FriendsListerTitle" "Friends"
"SFUI_Lobby_GroupsListerTitle" "Lobbies"
"SFUI_Groups_Lobbys" "Play with Steam Groups or nearby lobbies."
"SFUI_Groups_Lobbys_Desc" ""
"SFUI_Lobby_GroupsNearby" "Nearby"
"SFUI_Lobby_GroupsSuggested" "Nearby Lobby for %s1"
"SFUI_Groups_AvgRank" "Average Rank"
"SFUI_Lobby_StatusAwaitingLocalAccept" "Friend Request"
"SFUI_Accept_Friend_Request" "Accept"
"SFUI_Ignore_Friend_Request" "Ignore"
"SFUI_Redeem_Service_Medal" "Service Medal"
"SFUI_QMM_ERROR_X_FailReadyUp" "%s1 failed to Accept"
// Ranks
"SFUI_ELO_RankName_1" " 1/18 | SILVER 1"
"SFUI_ELO_RankName_2" " 2/18 | SILVER 2"
"SFUI_ELO_RankName_3" " 3/18 | SILVER 3"
"SFUI_ELO_RankName_4" " 4/18 | SILVER 4"
"SFUI_ELO_RankName_5" " 5/18 | SILVER ELITE"
"SFUI_ELO_RankName_6" " 6/18 | SILVER ELITE MASTER"
"SFUI_ELO_RankName_7" " 7/18 | GOLD NOVA 1"
"SFUI_ELO_RankName_8" " 8/18 | GOLD NOVA 2"
"SFUI_ELO_RankName_9" " 9/18 | GOLD NOVA 3"
"SFUI_ELO_RankName_10" " 10/18 | GOLD NOVA MASTER"
"SFUI_ELO_RankName_11" " 11/18 | MASTER GUARDIAN 1"
"SFUI_ELO_RankName_12" " 12/18 | MASTER GUARDIAN 2"
"SFUI_ELO_RankName_13" " 13/18 | MASTER GUARDIAN ELITE"
"SFUI_ELO_RankName_14" " 14/18 | DISTINGUISHED MASTER GUARDIAN"
"SFUI_ELO_RankName_15" " 15/18 | LEGENDARY EAGLE"
"SFUI_ELO_RankName_16" " 16/18 | LEGENDARY EAGLE MASTER"
"SFUI_ELO_RankName_17" " 17/18 | SUPREME MASTER"
"SFUI_ELO_RankName_18" " 18/18 | THE GLOBAL ELITE"
// Buy menu
"SFUI_BuyMenu_Header"" "
"SFUI_BuyMenu_WeaponClass"" "
"SFUI_BuyMenu_Autobuy"" "
"SFUI_BuyMenu_Buyprev"" "
"SFUI_BuyMenu_Buyprev"" "
"SFUI_BuyMenu_Done"" "
"SFUI_WPNHUD_HE_Grenade" "Grenade"
"SFUI_WPNHUD_Flashbang" "Flash"
"SFUI_WPNHUD_IncGrenade" "Incendiary"
"SFUI_WPNHUD_Decoy" "Decoy"
"SFUI_WPNHUD_Smoke_Grenade" "Smoke"
// Lobby Menu
"SFUI_Lobby_StatusWatchingCSGO" "Watching Match"
"SFUI_Lobby_StatusOverwatch" "Overwatch Session"
"SFUI_Lobby_StatusRichPresence__game" "In-Game"
"SFUI_Lobby_StatusRichPresence_casual_lobby" "Casual Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game" "Valve Casual"
"SFUI_Lobby_StatusRichPresence_casual_community" "Public Server"
"SFUI_Lobby_StatusRichPresence_casual_watch" "Watching Casual"
"SFUI_Lobby_StatusRichPresence_casual_review" "Replaying Casual"
"SFUI_Lobby_StatusRichPresence_casual_lobby_payback" "'Payback' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_payback" "'Payback'"
"SFUI_Lobby_StatusRichPresence_casual_watch_payback" "Watching 'Payback'"
"SFUI_Lobby_StatusRichPresence_casual_review_payback" "Replaying 'Payback'"
"SFUI_Lobby_StatusRichPresence_casual_lobby_bravo" "'Bravo' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_bravo" "'Bravo'"
"SFUI_Lobby_StatusRichPresence_casual_watch_bravo" "Watching 'Bravo'"
"SFUI_Lobby_StatusRichPresence_casual_review_bravo" "Replaying 'Bravo'"
"SFUI_Lobby_StatusRichPresence_classic_casual_lobby_phoenix" "'Phoenix' Lobby"
"SFUI_Lobby_StatusRichPresence_classic_casual_game_phoenix" "'Phoenix'"
"SFUI_Lobby_StatusRichPresence_classic_casual_watch_phoenix" "Watching 'Phoenix'"
"SFUI_Lobby_StatusRichPresence_classic_casual_review_phoenix" "Replaying 'Phoenix'"
"SFUI_Lobby_StatusRichPresence_competitive_lobby" "MM Lobby"
"SFUI_Lobby_StatusRichPresence_competitive_game" "MM -"
"SFUI_Lobby_StatusRichPresence_competitive_community" "Community Match"
"SFUI_Lobby_StatusRichPresence_competitive_watch" "Watching"
"SFUI_Lobby_StatusRichPresence_competitive_review" "Replaying"
"SFUI_Lobby_StatusRichPresence_custom_custom_lobby" "Custom Map Lobby"
"SFUI_Lobby_StatusRichPresence_custom_custom_game" "Custom Map"
"SFUI_Lobby_StatusRichPresence_custom_custom_community" "Community Custom Map"
"SFUI_Lobby_StatusRichPresence_custom_custom_watch" "Watching Custom Map"
"SFUI_Lobby_StatusRichPresence_custom_custom_review" "Replaying Custom Map"
"SFUI_Lobby_StatusRichPresence_gungame_gungameprogressive_lobby" "Arms Race Lobby"
"SFUI_Lobby_StatusRichPresence_gungame_gungameprogressive_game" "Arms Race"
"SFUI_Lobby_StatusRichPresence_gungame_gungameprogressive_community" "Arms Race"
"SFUI_Lobby_StatusRichPresence_gungame_gungameprogressive_watch" "Watching Arms Race"
"SFUI_Lobby_StatusRichPresence_gungame_gungameprogressive_review" "Replaying Arms Race"
"SFUI_Lobby_StatusRichPresence_gungame_gungametrbomb_lobby" "Demolition Lobby"
"SFUI_Lobby_StatusRichPresence_gungame_gungametrbomb_game" "Demolition"
"SFUI_Lobby_StatusRichPresence_gungame_gungametrbomb_community" "Demolition"
"SFUI_Lobby_StatusRichPresence_gungame_gungametrbomb_watch" "Watching Demolition"
"SFUI_Lobby_StatusRichPresence_gungame_gungametrbomb_review" "Replaying Demolition"
"SFUI_Lobby_StatusRichPresence_gungame_deathmatch_lobby" "Deathmatch Lobby"
"SFUI_Lobby_StatusRichPresence_gungame_deathmatch_game" "Valve Deathmatch"
"SFUI_Lobby_StatusRichPresence_gungame_deathmatch_community" "Community Deathmatch"
"SFUI_Lobby_StatusRichPresence_gungame_deathmatch_watch" "Watching Deathmatch"
"SFUI_Lobby_StatusRichPresence_gungame_deathmatch_review" "Replaying Deathmatch"
"SFUI_Lobby_StatusRichPresence_gungame_deathmatch_lobby_bravo" "'Bravo' DM Lobby"
"SFUI_Lobby_StatusRichPresence_gungame_deathmatch_game_bravo" "'Bravo' DM"
"SFUI_Lobby_StatusRichPresence_gungame_deathmatch_watch_bravo" "Watching 'Bravo' DM"
"SFUI_Lobby_StatusRichPresence_gungame_deathmatch_review_bravo" "Replaying 'Bravo' DM"
"SFUI_Lobby_StatusRichPresence_gungame_deathmatch_lobby_phoenix" "'Phoenix' DM Lobby"
"SFUI_Lobby_StatusRichPresence_gungame_deathmatch_game_phoenix" "Playing 'Phoenix' DM"
"SFUI_Lobby_StatusRichPresence_gungame_deathmatch_watch_phoenix" "Watching 'Phoenix' DM"
"SFUI_Lobby_StatusRichPresence_gungame_deathmatch_review_phoenix" "Replaying 'Phoenix' DM"
"SFUI_Lobby_StatusRichPresence_training_training_game" "Weapons Course"
"SFUI_Lobby_StatusInGame" "Other Game"
// Overwatch
"SFUI_Overwatch_Res_NotGuilty_Label" "Innocent"
"SFUI_Overwatch_Res_Major_Label" "Guilty"
// Inventory
"SFUI_InvTooltip_Wear"" "
"SFUI_InvTooltip_Wear_Amount_0" "Factory New"
"SFUI_InvTooltip_Wear_Amount_1" "Minimal Wear"
"SFUI_InvTooltip_Wear_Amount_2" "Field-Tested"
"SFUI_InvTooltip_Wear_Amount_3" "Well-Worn"
"SFUI_InvTooltip_Wear_Amount_4" "Battle-Scarred"
"Attrib_KillEater" "This item features StatTrak™ technology."
"SFUI_InvPanel_Loadout_Title" "Loadout\n- "
"SFUI_InvPanel_Inventory_Title" "Inventory\n- "
"SFUI_InvPanel_Market_Title" "Community Market\n- "
"CSGO_Item_Desc_HKP2000"""
"CSGO_Item_Desc_AK47"""
"CSGO_Item_Desc_Glock18"""
"CSGO_Item_Desc_DesertEagle"""
"CSGO_Item_Desc_Elites"""
"CSGO_Item_Desc_FiveSeven"""
"CSGO_Item_Desc_P250"""
"CSGO_Item_Desc_CZ75a"""
"CSGO_Item_Desc_Tec9"""
"CSGO_Item_Desc_Taser"""
"CSGO_Item_Desc_Bizon"""
"CSGO_Item_Desc_Mac10"""
"CSGO_Item_Desc_MP7"""
"CSGO_Item_Desc_MP9"""
"CSGO_Item_Desc_P90"""
"CSGO_Item_Desc_UMP45"""
"CSGO_Item_Desc_Aug"""
"CSGO_Item_Desc_GalilAR"""
"CSGO_Item_Desc_Famas"""
"CSGO_Item_Desc_M4A4"""
"CSGO_Item_Desc_SG553"""
"CSGO_Item_Desc_AWP"""
"CSGO_Item_Desc_G3SG1"""
"CSGO_Item_Desc_SCAR20"""
"CSGO_Item_Desc_SSG08"""
"CSGO_Item_Desc_Mag7"""
"CSGO_Item_Desc_Nova"""
"CSGO_Item_Desc_SawedOff"""
"CSGO_Item_Desc_XM1014"""
"CSGO_Item_Desc_M249"""
"CSGO_Item_Desc_Negev"""
"CSGO_Item_Desc_C4"""
"CSGO_Item_Desc_HE_Grenade"""
"CSGO_Item_Desc_Flashbang"""
"CSGO_Item_Desc_Smoke_Grenade"""
"CSGO_Item_Desc_Decoy_Grenade"""
"CSGO_Item_Desc_Molotov"""
"CSGO_Item_Desc_Incindiary_Grenade"""
"CSGO_Item_desc_Knife"""
"CSGO_Item_desc_Knife_T"""
"CSGO_Item_desc_m4a1_silencer"""
"CSGO_Item_Desc_usp_silencer"""
"CSGO_Item_Desc_Revolver"""
"CSGO_Item_Desc_Knife_Bayonet"""
"CSGO_Item_Desc_Knife_Flip"""
"CSGO_Item_Desc_Knife_Gut"""
"CSGO_Item_Desc_KnifeM9"""
"CSGO_Item_Desc_Knife_Karam"""
"CSGO_Item_Desc_KnifeTactical"""
"CSGO_Item_Desc_Knife_Butterfly"""
"CSGO_Item_Desc_Knife_Falchion_Advanced"""
"CSGO_Item_Desc_knife_push"""
"CSGO_Item_Desc_knife_survival_bowie"""
"SFUI_InvTooltip_Crate" "Requires: %s1"
"SFUI_InvContextMenu_sell" "Sell"
"SFUI_InvContextMenu_delete" "Delete"
"SFUI_InvContextMenu_tradeup" "Trade Up"
"SFUI_InvContextMenu_tradeup_More" "Trade Up ( %s1/10 )"
"SFUI_InvContextMenu_openloadout" "Loadout Slot"
"SFUI_InvContextMenu_preview_musickit" "Preview Music"
"CSGO_musickit_desc" " "
// IN-GAME HUD TEXT
"SFUI_Scoreboard_Players" "Alive: %s1"
"SFUI_Scoreboard_Player" "Alive: %s1"
"Cstrike_TitlesTXT_Switch_To_BurstFire" "Burst"
"Cstrike_TitlesTXT_Switch_To_FullAuto" "Auto"
"Cstrike_TitlesTXT_Switch_To_SemiAuto" "Semi"
"Cstrike_TitlesTXT_C4_Plant_At_Bomb_Spot" "Can't plant here."
"SFUI_Notice_C4_Plant_At_Bomb_Spot" "Can't plant here."
"SFUIHUD_InfoPanel_DefuseText" " "
"SFUIHUD_InfoPanel_DefuseText_NoKit" "Defusing without a kit."
"SFUI_Notice_Match_Will_Start_Chat" ">> Warmup Mode."
"SFUI_Notice_Alert_Match_Point" "MATCH POINT"
"SFUI_Notice_Alert_Final_Round" "FINAL ROUND"
"SFUI_Notice_Alert_Last_Round_Half" "LAST ROUND OF FIRST HALF"
"SFUI_Notice_Alert_Warmup_Period" "%s1"
"SFUI_Notice_Alert_Warmup_Period_Ending" "%s1"
"SFUI_Notice_Alert_Waiting_For_Players" "WAITING FOR PLAYERS %s1"
"SFUI_Notice_Alert_Match_Starting_In" "%s1"
"SFUI_Notice_Alert_Match_Starting" "LIVE"
"SFUI_Notice_Alert_Match_Restarting_In" "MATCH RESTARTING IN %s1..."
"SFUI_Notice_Alert_Match_Restarting" "RESTARTING"
"SFUI_Notice_Alert_Replaying" "DELAYED REPLAY %s1"
"SFUI_Notice_Alert_Match_Start" "LIVE"
"SFUI_Notice_Alert_Timeout" "%s1 Timeout %s2"
"SFUI_Notice_Alert_Freeze_Pause" "MATCH PAUSED"
"SFUI_Notice_YouDroppedWeapon" "Dropped %s1"
"SFUI_Notice_CannotDropWeapon" "Can't drop %s1"
"Cstrike_TitlesTXT_Bomb_Defused" "Bomb defused"
"Cstrike_TitlesTXT_Bomb_Planted" "Bomb planted (%s1 seconds left)"
"SFUIHUD_playerid_sameteam" "%s1 | %s2"
"SFUIHUD_playerid_diffteam" "%s1"
"SFUIHUD_playerid_specteam" "%s1"
"SFUIHUD_playerid_overhead_dropshadow" "%s1 %s2"
"SFUIHUD_playerid_overhead" "%s1 %s2"
"SFUIHUD_playerid_overhead_lowhealth" "%s1 %s2"
"SFUIHUD_playerid_overhead_money" "%s1 %s2"
"SFUIHUD_playerid_overhead_ct" "%s1 %s2"
"SFUIHUD_playerid_overhead_ct_lowhealth" "%s1 %s2"
"SFUIHUD_playerid_overhead_ct_money" "%s1 %s2"
"SFUIHUD_playerid_overhead_t" "%s1 %s2"
"SFUIHUD_playerid_overhead_t_lowhealth" "%s1 %s2"
"SFUIHUD_playerid_overhead_t_money" "%s1 %s2"
"FreezePanel_DamageTaken" "Taken: %s1 in %s2 hit "
"FreezePanel_DamageGiven" "Given: %s1 in %s2 hit "
"FreezePanel_DamageTaken_Multi" "Taken: %s1 in %s2 hits "
"FreezePanel_DamageGiven_Multi" "Given: %s1 in %s2 hits "
"FreezePanel_HappyHolidays" " "
"FreezePanel_ScreenShot" " "
"SFUI_Freeze_Snapshot" " "
"FreezePanel_Killer1_KillerWeapon" "%s1"
"FreezePanel_Killer1_OthersWeapon" "%s1"
"FreezePanel_Killer1_YourWeapon" "%s1"
"FreezePanel_Killer1_Weapon" "%s1"
"BombsiteA" "A"
"BombsiteB" "B"
"BombsiteC" "C"
// Loading
"LoadingProgress_SpawningServer" "(0%) Starting local game server..."
"LoadingProgress_ProcessServerInfo" "(10%) Retrieving server info..."
"LoadingProgress_LoadMap" "(10%) Loading world..."
"LoadingProgress_PrecacheWorld" "(20%) Initializing world..."
"LoadingProgress_LoadResources" "(50%) Loading resources..."
"LoadingProgress_Connecting" "(75%) Connecting to server..."
"LoadingProgress_SendClientInfo" "(75%) Sending client info..."
"LoadingProgress_SignonLocal" "(80%) Initializing resources..."
"LoadingProgress_SignonData" "(90%) Retrieving game data..."
"LoadingProgress_SignonDataLocal" "(90%) Initializing game data..."
// Radio
"Cstrike_TitlesTXT_Game_join_ct" "%s1 is joining CT."
"Cstrike_TitlesTXT_Game_join_ct_auto" "%s1 is joining CT. (auto)"
"Cstrike_TitlesTXT_Game_join_terrorist" "%s1 is joining T."
"Cstrike_TitlesTXT_Game_join_terrorist_auto" "%s1 is joining T. (auto)"
"Cstrike_game_join_spectators" "%s1 > Spectators\n"
"Cstrike_game_join_terrorist" "%s1 > T\n"
"Cstrike_game_join_ct" "%s1 > CT\n"
"Cstrike_TitlesTXT_Game_teammate_attack" " %s1 attacked a teammate."
"Cstrike_TitlesTXT_Defusing_Bomb" "* Defusing *"
"Cstrike_TitlesTXT_Planting_Bomb" "* Planting *"
"Cstrike_TitlesTXT_Roger_that" "Yes."
"Cstrike_TitlesTXT_Affirmative" "Yes."
"Cstrike_TitlesTXT_Negative" "No."
"Player_Cash_Award_ExplainSuicide_YouGotCash" "(You were awarded +$%s2 for the suicide of %s1)"
"Player_Cash_Award_ExplainSuicide_TeammateGotCash" "Your teammate %s3 was awarded +$%s2 for the suicide of %s1."
"Player_Cash_Award_ExplainSuicide_EnemyGotCash" "An enemy player was awarded for the suicide of %s1."
"Player_Cash_Award_ExplainSuicide_Spectators" " %s3 was awarded +$%s2 for the suicide of %s1."
"Player_Cash_Award_Kill_Teammate" " %s1: Teamkill"
"Player_Cash_Award_Killed_Enemy_Generic" " %s1"
"Player_Cash_Award_Killed_Enemy" " %s1: %s2"
"Player_Cash_Award_Bomb_Planted" " %s1: C4 planted"
"Player_Cash_Award_Bomb_Defused" " %s1: C4 defused"
"Player_Cash_Award_Rescued_Hostage" " %s1: Hostage rescued"
"Player_Cash_Award_Interact_Hostage" " %s1: Hostage reached"
"Player_Cash_Award_Respawn" " %s1: Respawn"
"Player_Cash_Award_Get_Killed" " %s1: Award for being eliminated"
"Player_Cash_Award_Damage_Hostage" " %s1: Hostage wounded"
"Player_Cash_Award_Kill_Hostage" " %s1: Hostage killed"
"Player_Point_Award_Killed_Enemy" " %s1 point: %s2 award"
"Player_Point_Award_Killed_Enemy_Plural" " %s1 points: %s2 award"
"Player_Point_Award_Assist_Enemy" " %s1 point: assist in killing %s2"
"Player_Point_Award_Assist_Enemy_Plural" " %s1 points: assist in killing %s2"
"Team_Cash_Award_T_Win_Bomb" " %s1 (Team): C4 detonated"
"Team_Cash_Award_Elim_Hostage" " %s1 (Team): Enemy team eliminated"
"Team_Cash_Award_Elim_Bomb" " %s1 (Team): Enemy team eliminated"
"Team_Cash_Award_Win_Time" " %s1 (Team): Time is up"
"Team_Cash_Award_Win_Defuse_Bomb" " %s1 (Team): C4 defused"
"Team_Cash_Award_Win_Hostages_Rescue" " %s1 (Team): Hostages rescued"
"Team_Cash_Award_Win_Hostage_Rescue" " %s1 (Team): Hostage rescued"
"Team_Cash_Award_Loser_Bonus" " %s1 (Team): Round lost"
"Team_Cash_Award_Loser_Zero" " %s1 (Team): Income for dead players on losing team."
"Team_Cash_Award_Rescued_Hostage" " %s1 (Team): Hostage rescued"
"Team_Cash_Award_Hostage_Interaction" " %s1 (Team): Hostage reached"
"Team_Cash_Award_Hostage_Alive" " %s1 (Team): Hostages survived"
"Team_Cash_Award_Planted_Bomb_But_Defused" " %s1 (Team): C4 planted"
"Team_Cash_Award_no_income" " 0: Out of time and survived"
"Team_Cash_Award_no_income_suicide" " 0: Suicide"
"Team_Cash_Award_Generic" " %s1: Team award"
"Team_Cash_Award_Custom" " %s1 (Team): %s2"
"Game_radio" "%s1 [RADIO]: %s2"
"Game_radio_location" "%s1 (%s2): %s3"
"Cstrike_Chat_CT_Loc" "%s1 (CT) %s3: %s2"
"Cstrike_Chat_CT" "%s1 (CT): %s2"
"Cstrike_Chat_T_Loc" "%s1 (T) %s3: %s2"
"Cstrike_Chat_T" "%s1 (T): %s2"
"Cstrike_Chat_CT_Dead" "%s1 (CT): %s2"
"Cstrike_Chat_T_Dead" "%s1 (T): %s2"
"Cstrike_Chat_Spec" "%s1 (Spec): %s2"
"Cstrike_Chat_All" "%s1: %s2"
"Cstrike_Chat_AllDead" "%s1 (Dead): %s2"
"Cstrike_Chat_AllSpec" "%s1: %s2"
"SFUI_TitlesTXT_Fire_in_the_hole" "Grenade"
"SFUI_TitlesTXT_Molotov_in_the_hole" "Molotov"
"SFUI_TitlesTXT_Incendiary_in_the_hole" "Incendiary"
"SFUI_TitlesTXT_Flashbang_in_the_hole" "Flash"
"SFUI_TitlesTXT_Smoke_in_the_hole" "Smoke"
"SFUI_TitlesTXT_Decoy_in_the_hole" "Decoy"
// IN-GAME ESCAPE MENU
"SFUI_PauseMenu_ResumeGameButton" "RESUME"
"SFUI_PauseMenu_SwitchTeamsButton" "TEAM"
"SFUI_PauseMenu_CallVoteButton" "VOTE"
"SFUI_PlayMenu_BrowseServersButton" "SERVERS"
"SFUI_PauseMenu_HelpButton" "OPTIONS"
"SFUI_PauseMenu_ExitGameButton" "DISCONNECT"
"SFUI_PauseMenu_OpenLoadout_Competitive" "INVENTORY (Warmup Only)"
"SFUI_PauseMenu_OpenLoadout_Disabled" "INVENTORY (Warmup Only)"
// ---------------------------------------------------------------------------------------------
}
// - white
// - red
// - Team color(may cause player's color dot before symbol)
// - green
// - light green
// - green(money awards)
// - light red
// - CT color
// - T color
// - light blue
// - blue
// - violet
// - light red 2
}