// Color modifications // by EonaCat (Jeroen Saey) // Chill The Fuck Out (CTFO) "lang" { "Language" "English" "Tokens" { // --------------------------------------------------------------------------------------------- // MainMenu "SFUI_Lobby_MatchReadyButton" "ACCEPT" "SFUI_Lobby_MatchReadyTitle" "YOUR MATCH IS READY!" "SFUI_Lobby_MatchReadyPlayers" "%s1 / 10" "SFUI_Expected_Wait_time" "~%s1" "SFUI_Lobby_PrimeStatus" "PRIME" "SFUI_Lobby_Prime_Active" "Enabled" "SFUI_Lobby_Prime_InActive" "Enabled, but allow non-Prime" "SFUI_Lobby_NumFriendsOnline" "%s1 Online" "SFUI_MainMenu_CommendTooltip_Wins" "Total Matchmaking Matches won" "SFUI_MainMenu_SkillTooltip" "Matchmaking Skill Groups:
- (1/18) Silver I
- (2/18) Silver II
- (3/18) Silver III
- (4/18) Silver IV
- (5/18) Silver Elite
- (6/18) Silver Elite Master
- (7/18) Gold Nova I
- (8/18) Gold Nova II
- (9/18) Gold Nova III
- (10/18) Gold Nova Master
- (11/18) Master Guardian I
- (12/18) Master Guardian II
- (13/18) Master Guardian Elite
- (14/18) Distinguished Master Guardian
- (15/18) Legendary Eagle
- (16/18) Legendary Eagle Master
- (17/18) Supreme Master First Class
- (18/18) The Global Elite" // Lobby "SFUI_Lobby_FriendsListerTitle" "Friends" "SFUI_Lobby_GroupsListerTitle" "Lobbies" "SFUI_Groups_Lobbys" "Play with Steam Groups or nearby lobbies." "SFUI_Groups_Lobbys_Desc" "" "SFUI_Lobby_GroupsNearby" "Nearby" "SFUI_Lobby_GroupsSuggested" "Nearby Lobby for %s1" "SFUI_Groups_AvgRank" "Average Rank" "SFUI_Lobby_StatusAwaitingLocalAccept" "Friend Request" "SFUI_Accept_Friend_Request" "Accept" "SFUI_Ignore_Friend_Request" "Ignore" "SFUI_Redeem_Service_Medal" "Service Medal" "SFUI_QMM_ERROR_X_FailReadyUp" "%s1 failed to Accept" // Ranks "SFUI_ELO_RankName_1" " 1/18 | SILVER 1" "SFUI_ELO_RankName_2" " 2/18 | SILVER 2" "SFUI_ELO_RankName_3" " 3/18 | SILVER 3" "SFUI_ELO_RankName_4" " 4/18 | SILVER 4" "SFUI_ELO_RankName_5" " 5/18 | SILVER ELITE" "SFUI_ELO_RankName_6" " 6/18 | SILVER ELITE MASTER" "SFUI_ELO_RankName_7" " 7/18 | GOLD NOVA 1" "SFUI_ELO_RankName_8" " 8/18 | GOLD NOVA 2" "SFUI_ELO_RankName_9" " 9/18 | GOLD NOVA 3" "SFUI_ELO_RankName_10" " 10/18 | GOLD NOVA MASTER" "SFUI_ELO_RankName_11" " 11/18 | MASTER GUARDIAN 1" "SFUI_ELO_RankName_12" " 12/18 | MASTER GUARDIAN 2" "SFUI_ELO_RankName_13" " 13/18 | MASTER GUARDIAN ELITE" "SFUI_ELO_RankName_14" " 14/18 | DISTINGUISHED MASTER GUARDIAN" "SFUI_ELO_RankName_15" " 15/18 | LEGENDARY EAGLE" "SFUI_ELO_RankName_16" " 16/18 | LEGENDARY EAGLE MASTER" "SFUI_ELO_RankName_17" " 17/18 | SUPREME MASTER" "SFUI_ELO_RankName_18" " 18/18 | THE GLOBAL ELITE" // Buy menu "SFUI_BuyMenu_Header"" " "SFUI_BuyMenu_WeaponClass"" " "SFUI_BuyMenu_Autobuy"" " "SFUI_BuyMenu_Buyprev"" " "SFUI_BuyMenu_Buyprev"" " "SFUI_BuyMenu_Done"" " "SFUI_WPNHUD_HE_Grenade" "Grenade" "SFUI_WPNHUD_Flashbang" "Flash" "SFUI_WPNHUD_IncGrenade" "Incendiary" "SFUI_WPNHUD_Decoy" "Decoy" "SFUI_WPNHUD_Smoke_Grenade" "Smoke" // Lobby Menu "SFUI_Lobby_StatusWatchingCSGO" "Watching Match" "SFUI_Lobby_StatusOverwatch" "Overwatch Session" "SFUI_Lobby_StatusRichPresence__game" "In-Game" "SFUI_Lobby_StatusRichPresence_casual_lobby" "Casual Lobby" "SFUI_Lobby_StatusRichPresence_casual_game" "Valve Casual" "SFUI_Lobby_StatusRichPresence_casual_community" "Public Server" "SFUI_Lobby_StatusRichPresence_casual_watch" "Watching Casual" "SFUI_Lobby_StatusRichPresence_casual_review" "Replaying Casual" "SFUI_Lobby_StatusRichPresence_casual_lobby_payback" "'Payback' Lobby" "SFUI_Lobby_StatusRichPresence_casual_game_payback" "'Payback'" "SFUI_Lobby_StatusRichPresence_casual_watch_payback" "Watching 'Payback'" "SFUI_Lobby_StatusRichPresence_casual_review_payback" "Replaying 'Payback'" "SFUI_Lobby_StatusRichPresence_casual_lobby_bravo" "'Bravo' Lobby" "SFUI_Lobby_StatusRichPresence_casual_game_bravo" "'Bravo'" "SFUI_Lobby_StatusRichPresence_casual_watch_bravo" "Watching 'Bravo'" "SFUI_Lobby_StatusRichPresence_casual_review_bravo" "Replaying 'Bravo'" "SFUI_Lobby_StatusRichPresence_classic_casual_lobby_phoenix" "'Phoenix' Lobby" "SFUI_Lobby_StatusRichPresence_classic_casual_game_phoenix" "'Phoenix'" "SFUI_Lobby_StatusRichPresence_classic_casual_watch_phoenix" "Watching 'Phoenix'" "SFUI_Lobby_StatusRichPresence_classic_casual_review_phoenix" "Replaying 'Phoenix'" "SFUI_Lobby_StatusRichPresence_competitive_lobby" "MM Lobby" "SFUI_Lobby_StatusRichPresence_competitive_game" "MM -" "SFUI_Lobby_StatusRichPresence_competitive_community" "Community Match" "SFUI_Lobby_StatusRichPresence_competitive_watch" "Watching" "SFUI_Lobby_StatusRichPresence_competitive_review" "Replaying" "SFUI_Lobby_StatusRichPresence_custom_custom_lobby" "Custom Map Lobby" "SFUI_Lobby_StatusRichPresence_custom_custom_game" "Custom Map" "SFUI_Lobby_StatusRichPresence_custom_custom_community" "Community Custom Map" "SFUI_Lobby_StatusRichPresence_custom_custom_watch" "Watching Custom Map" "SFUI_Lobby_StatusRichPresence_custom_custom_review" "Replaying Custom Map" "SFUI_Lobby_StatusRichPresence_gungame_gungameprogressive_lobby" "Arms Race Lobby" "SFUI_Lobby_StatusRichPresence_gungame_gungameprogressive_game" "Arms Race" "SFUI_Lobby_StatusRichPresence_gungame_gungameprogressive_community" "Arms Race" "SFUI_Lobby_StatusRichPresence_gungame_gungameprogressive_watch" "Watching Arms Race" "SFUI_Lobby_StatusRichPresence_gungame_gungameprogressive_review" "Replaying Arms Race" "SFUI_Lobby_StatusRichPresence_gungame_gungametrbomb_lobby" "Demolition Lobby" "SFUI_Lobby_StatusRichPresence_gungame_gungametrbomb_game" "Demolition" "SFUI_Lobby_StatusRichPresence_gungame_gungametrbomb_community" "Demolition" "SFUI_Lobby_StatusRichPresence_gungame_gungametrbomb_watch" "Watching Demolition" "SFUI_Lobby_StatusRichPresence_gungame_gungametrbomb_review" "Replaying Demolition" "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_lobby" "Deathmatch Lobby" "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_game" "Valve Deathmatch" "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_community" "Community Deathmatch" "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_watch" "Watching Deathmatch" "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_review" "Replaying Deathmatch" "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_lobby_bravo" "'Bravo' DM Lobby" "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_game_bravo" "'Bravo' DM" "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_watch_bravo" "Watching 'Bravo' DM" "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_review_bravo" "Replaying 'Bravo' DM" "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_lobby_phoenix" "'Phoenix' DM Lobby" "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_game_phoenix" "Playing 'Phoenix' DM" "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_watch_phoenix" "Watching 'Phoenix' DM" "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_review_phoenix" "Replaying 'Phoenix' DM" "SFUI_Lobby_StatusRichPresence_training_training_game" "Weapons Course" "SFUI_Lobby_StatusInGame" "Other Game" // Overwatch "SFUI_Overwatch_Res_NotGuilty_Label" "Innocent" "SFUI_Overwatch_Res_Major_Label" "Guilty" // Inventory "SFUI_InvTooltip_Wear"" " "SFUI_InvTooltip_Wear_Amount_0" "Factory New" "SFUI_InvTooltip_Wear_Amount_1" "Minimal Wear" "SFUI_InvTooltip_Wear_Amount_2" "Field-Tested" "SFUI_InvTooltip_Wear_Amount_3" "Well-Worn" "SFUI_InvTooltip_Wear_Amount_4" "Battle-Scarred" "Attrib_KillEater" "This item features StatTrak™ technology." "SFUI_InvPanel_Loadout_Title" "Loadout\n- " "SFUI_InvPanel_Inventory_Title" "Inventory\n- " "SFUI_InvPanel_Market_Title" "Community Market\n- " "CSGO_Item_Desc_HKP2000""" "CSGO_Item_Desc_AK47""" "CSGO_Item_Desc_Glock18""" "CSGO_Item_Desc_DesertEagle""" "CSGO_Item_Desc_Elites""" "CSGO_Item_Desc_FiveSeven""" "CSGO_Item_Desc_P250""" "CSGO_Item_Desc_CZ75a""" "CSGO_Item_Desc_Tec9""" "CSGO_Item_Desc_Taser""" "CSGO_Item_Desc_Bizon""" "CSGO_Item_Desc_Mac10""" "CSGO_Item_Desc_MP7""" "CSGO_Item_Desc_MP9""" "CSGO_Item_Desc_P90""" "CSGO_Item_Desc_UMP45""" "CSGO_Item_Desc_Aug""" "CSGO_Item_Desc_GalilAR""" "CSGO_Item_Desc_Famas""" "CSGO_Item_Desc_M4A4""" "CSGO_Item_Desc_SG553""" "CSGO_Item_Desc_AWP""" "CSGO_Item_Desc_G3SG1""" "CSGO_Item_Desc_SCAR20""" "CSGO_Item_Desc_SSG08""" "CSGO_Item_Desc_Mag7""" "CSGO_Item_Desc_Nova""" "CSGO_Item_Desc_SawedOff""" "CSGO_Item_Desc_XM1014""" "CSGO_Item_Desc_M249""" "CSGO_Item_Desc_Negev""" "CSGO_Item_Desc_C4""" "CSGO_Item_Desc_HE_Grenade""" "CSGO_Item_Desc_Flashbang""" "CSGO_Item_Desc_Smoke_Grenade""" "CSGO_Item_Desc_Decoy_Grenade""" "CSGO_Item_Desc_Molotov""" "CSGO_Item_Desc_Incindiary_Grenade""" "CSGO_Item_desc_Knife""" "CSGO_Item_desc_Knife_T""" "CSGO_Item_desc_m4a1_silencer""" "CSGO_Item_Desc_usp_silencer""" "CSGO_Item_Desc_Revolver""" "CSGO_Item_Desc_Knife_Bayonet""" "CSGO_Item_Desc_Knife_Flip""" "CSGO_Item_Desc_Knife_Gut""" "CSGO_Item_Desc_KnifeM9""" "CSGO_Item_Desc_Knife_Karam""" "CSGO_Item_Desc_KnifeTactical""" "CSGO_Item_Desc_Knife_Butterfly""" "CSGO_Item_Desc_Knife_Falchion_Advanced""" "CSGO_Item_Desc_knife_push""" "CSGO_Item_Desc_knife_survival_bowie""" "SFUI_InvTooltip_Crate" "Requires: %s1" "SFUI_InvContextMenu_sell" "Sell" "SFUI_InvContextMenu_delete" "Delete" "SFUI_InvContextMenu_tradeup" "Trade Up" "SFUI_InvContextMenu_tradeup_More" "Trade Up ( %s1/10 )" "SFUI_InvContextMenu_openloadout" "Loadout Slot" "SFUI_InvContextMenu_preview_musickit" "Preview Music" "CSGO_musickit_desc" " " // IN-GAME HUD TEXT "SFUI_Scoreboard_Players" "Alive: %s1" "SFUI_Scoreboard_Player" "Alive: %s1" "Cstrike_TitlesTXT_Switch_To_BurstFire" "Burst" "Cstrike_TitlesTXT_Switch_To_FullAuto" "Auto" "Cstrike_TitlesTXT_Switch_To_SemiAuto" "Semi" "Cstrike_TitlesTXT_C4_Plant_At_Bomb_Spot" "Can't plant here." "SFUI_Notice_C4_Plant_At_Bomb_Spot" "Can't plant here." "SFUIHUD_InfoPanel_DefuseText" " " "SFUIHUD_InfoPanel_DefuseText_NoKit" "Defusing without a kit." "SFUI_Notice_Match_Will_Start_Chat" ">> Warmup Mode." "SFUI_Notice_Alert_Match_Point" "MATCH POINT" "SFUI_Notice_Alert_Final_Round" "FINAL ROUND" "SFUI_Notice_Alert_Last_Round_Half" "LAST ROUND OF FIRST HALF" "SFUI_Notice_Alert_Warmup_Period" "%s1" "SFUI_Notice_Alert_Warmup_Period_Ending" "%s1" "SFUI_Notice_Alert_Waiting_For_Players" "WAITING FOR PLAYERS %s1" "SFUI_Notice_Alert_Match_Starting_In" "%s1" "SFUI_Notice_Alert_Match_Starting" "LIVE" "SFUI_Notice_Alert_Match_Restarting_In" "MATCH RESTARTING IN %s1..." "SFUI_Notice_Alert_Match_Restarting" "RESTARTING" "SFUI_Notice_Alert_Replaying" "DELAYED REPLAY %s1" "SFUI_Notice_Alert_Match_Start" "LIVE" "SFUI_Notice_Alert_Timeout" "%s1 Timeout %s2" "SFUI_Notice_Alert_Freeze_Pause" "MATCH PAUSED" "SFUI_Notice_YouDroppedWeapon" "Dropped %s1" "SFUI_Notice_CannotDropWeapon" "Can't drop %s1" "Cstrike_TitlesTXT_Bomb_Defused" "Bomb defused" "Cstrike_TitlesTXT_Bomb_Planted" "Bomb planted (%s1 seconds left)" "SFUIHUD_playerid_sameteam" "%s1 | %s2" "SFUIHUD_playerid_diffteam" "%s1" "SFUIHUD_playerid_specteam" "%s1" "SFUIHUD_playerid_overhead_dropshadow" "%s1 %s2" "SFUIHUD_playerid_overhead" "%s1 %s2" "SFUIHUD_playerid_overhead_lowhealth" "%s1 %s2" "SFUIHUD_playerid_overhead_money" "%s1 %s2" "SFUIHUD_playerid_overhead_ct" "%s1 %s2" "SFUIHUD_playerid_overhead_ct_lowhealth" "%s1 %s2" "SFUIHUD_playerid_overhead_ct_money" "%s1 %s2" "SFUIHUD_playerid_overhead_t" "%s1 %s2" "SFUIHUD_playerid_overhead_t_lowhealth" "%s1 %s2" "SFUIHUD_playerid_overhead_t_money" "%s1 %s2" "FreezePanel_DamageTaken" "Taken: %s1 in %s2 hit " "FreezePanel_DamageGiven" "Given: %s1 in %s2 hit " "FreezePanel_DamageTaken_Multi" "Taken: %s1 in %s2 hits " "FreezePanel_DamageGiven_Multi" "Given: %s1 in %s2 hits " "FreezePanel_HappyHolidays" " " "FreezePanel_ScreenShot" " " "SFUI_Freeze_Snapshot" " " "FreezePanel_Killer1_KillerWeapon" "%s1" "FreezePanel_Killer1_OthersWeapon" "%s1" "FreezePanel_Killer1_YourWeapon" "%s1" "FreezePanel_Killer1_Weapon" "%s1" "BombsiteA" "A" "BombsiteB" "B" "BombsiteC" "C" // Loading "LoadingProgress_SpawningServer" "(0%) Starting local game server..." "LoadingProgress_ProcessServerInfo" "(10%) Retrieving server info..." "LoadingProgress_LoadMap" "(10%) Loading world..." "LoadingProgress_PrecacheWorld" "(20%) Initializing world..." "LoadingProgress_LoadResources" "(50%) Loading resources..." "LoadingProgress_Connecting" "(75%) Connecting to server..." "LoadingProgress_SendClientInfo" "(75%) Sending client info..." "LoadingProgress_SignonLocal" "(80%) Initializing resources..." "LoadingProgress_SignonData" "(90%) Retrieving game data..." "LoadingProgress_SignonDataLocal" "(90%) Initializing game data..." // Radio "Cstrike_TitlesTXT_Game_join_ct" "%s1 is joining CT." "Cstrike_TitlesTXT_Game_join_ct_auto" "%s1 is joining CT. (auto)" "Cstrike_TitlesTXT_Game_join_terrorist" "%s1 is joining T." "Cstrike_TitlesTXT_Game_join_terrorist_auto" "%s1 is joining T. (auto)" "Cstrike_game_join_spectators" "%s1 > Spectators\n" "Cstrike_game_join_terrorist" "%s1 > T\n" "Cstrike_game_join_ct" "%s1 > CT\n" "Cstrike_TitlesTXT_Game_teammate_attack" " %s1 attacked a teammate." "Cstrike_TitlesTXT_Defusing_Bomb" " * Defusing *" "Cstrike_TitlesTXT_Planting_Bomb" "* Planting *" "Cstrike_TitlesTXT_Roger_that" "Yes." "Cstrike_TitlesTXT_Affirmative" "Yes." "Cstrike_TitlesTXT_Negative" "No." "Player_Cash_Award_ExplainSuicide_YouGotCash" "(You were awarded +$%s2 for the suicide of %s1)" "Player_Cash_Award_ExplainSuicide_TeammateGotCash" "Your teammate %s3 was awarded +$%s2 for the suicide of %s1." "Player_Cash_Award_ExplainSuicide_EnemyGotCash" "An enemy player was awarded for the suicide of %s1." "Player_Cash_Award_ExplainSuicide_Spectators" " %s3 was awarded +$%s2 for the suicide of %s1." "Player_Cash_Award_Kill_Teammate" " %s1: Teamkill" "Player_Cash_Award_Killed_Enemy_Generic" " %s1" "Player_Cash_Award_Killed_Enemy" " %s1: %s2" "Player_Cash_Award_Bomb_Planted" " %s1: C4 planted" "Player_Cash_Award_Bomb_Defused" " %s1: C4 defused" "Player_Cash_Award_Rescued_Hostage" " %s1: Hostage rescued" "Player_Cash_Award_Interact_Hostage" " %s1: Hostage reached" "Player_Cash_Award_Respawn" " %s1: Respawn" "Player_Cash_Award_Get_Killed" " %s1: Award for being eliminated" "Player_Cash_Award_Damage_Hostage" " %s1: Hostage wounded" "Player_Cash_Award_Kill_Hostage" " %s1: Hostage killed" "Player_Point_Award_Killed_Enemy" " %s1 point: %s2 award" "Player_Point_Award_Killed_Enemy_Plural" " %s1 points: %s2 award" "Player_Point_Award_Assist_Enemy" " %s1 point: assist in killing %s2" "Player_Point_Award_Assist_Enemy_Plural" " %s1 points: assist in killing %s2" "Team_Cash_Award_T_Win_Bomb" " %s1 (Team): C4 detonated" "Team_Cash_Award_Elim_Hostage" " %s1 (Team): Enemy team eliminated" "Team_Cash_Award_Elim_Bomb" " %s1 (Team): Enemy team eliminated" "Team_Cash_Award_Win_Time" " %s1 (Team): Time is up" "Team_Cash_Award_Win_Defuse_Bomb" " %s1 (Team): C4 defused" "Team_Cash_Award_Win_Hostages_Rescue" " %s1 (Team): Hostages rescued" "Team_Cash_Award_Win_Hostage_Rescue" " %s1 (Team): Hostage rescued" "Team_Cash_Award_Loser_Bonus" " %s1 (Team): Round lost" "Team_Cash_Award_Loser_Zero" " %s1 (Team): Income for dead players on losing team." "Team_Cash_Award_Rescued_Hostage" " %s1 (Team): Hostage rescued" "Team_Cash_Award_Hostage_Interaction" " %s1 (Team): Hostage reached" "Team_Cash_Award_Hostage_Alive" " %s1 (Team): Hostages survived" "Team_Cash_Award_Planted_Bomb_But_Defused" " %s1 (Team): C4 planted" "Team_Cash_Award_no_income" " 0: Out of time and survived" "Team_Cash_Award_no_income_suicide" " 0: Suicide" "Team_Cash_Award_Generic" " %s1: Team award" "Team_Cash_Award_Custom" " %s1 (Team): %s2" "Game_radio" "%s1 [RADIO]: %s2" "Game_radio_location" "%s1 (%s2): %s3" "Cstrike_Chat_CT_Loc" "%s1 (CT)  %s3: %s2" "Cstrike_Chat_CT" "%s1 (CT): %s2" "Cstrike_Chat_T_Loc" "%s1 (T) %s3: %s2" "Cstrike_Chat_T" "%s1 (T): %s2" "Cstrike_Chat_CT_Dead" "%s1 (CT): %s2" "Cstrike_Chat_T_Dead" "%s1 (T): %s2" "Cstrike_Chat_Spec" "%s1 (Spec): %s2" "Cstrike_Chat_All" "%s1: %s2" "Cstrike_Chat_AllDead" "%s1 (Dead): %s2" "Cstrike_Chat_AllSpec" "%s1: %s2" "SFUI_TitlesTXT_Fire_in_the_hole" "Grenade" "SFUI_TitlesTXT_Molotov_in_the_hole" "Molotov" "SFUI_TitlesTXT_Incendiary_in_the_hole" "Incendiary" "SFUI_TitlesTXT_Flashbang_in_the_hole" " Flash" "SFUI_TitlesTXT_Smoke_in_the_hole" "Smoke" "SFUI_TitlesTXT_Decoy_in_the_hole" "Decoy" // IN-GAME ESCAPE MENU "SFUI_PauseMenu_ResumeGameButton" "RESUME" "SFUI_PauseMenu_SwitchTeamsButton" "TEAM" "SFUI_PauseMenu_CallVoteButton" "VOTE" "SFUI_PlayMenu_BrowseServersButton" "SERVERS" "SFUI_PauseMenu_HelpButton" "OPTIONS" "SFUI_PauseMenu_ExitGameButton" "DISCONNECT" "SFUI_PauseMenu_OpenLoadout_Competitive" "INVENTORY (Warmup Only)" "SFUI_PauseMenu_OpenLoadout_Disabled" "INVENTORY (Warmup Only)" // --------------------------------------------------------------------------------------------- } // - white // - red // - Team color(may cause player's color dot before symbol) // - green // - light green // - green(money awards) // - light red // - CT color // - T color // - light blue // - blue // - violet // - light red 2 }