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24
MainWindow.xaml
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24
MainWindow.xaml
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<Window x:Class="EonaCatMGSTPP_Resolution_Patcher.MainWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:EonaCatMGSTPP_Resolution_Patcher"
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mc:Ignorable="d"
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Title="EonaCat Metal Gear Solid V: The Phantom Pain Resolution Patcher" Height="350" Width="525" WindowStartupLocation="CenterScreen" WindowStyle="SingleBorderWindow" ResizeMode="NoResize" Icon="icon.ico">
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<Window.Background>
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<ImageBrush ImageSource="background.jpg"></ImageBrush>
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</Window.Background>
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="134*"/>
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<ColumnDefinition Width="383*"/>
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</Grid.ColumnDefinitions>
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<Button x:Name="PatchButton" Content="Patch" Grid.Column="1" HorizontalAlignment="Left" Margin="256,185,0,0" VerticalAlignment="Top" Width="118" Height="37" Click="PatchButton_Click"/>
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<Label x:Name="label" Content="Resolution:" Foreground="White" Grid.Column="1" HorizontalAlignment="Left" Margin="186,14,0,0" VerticalAlignment="Top"/>
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<ComboBox x:Name="comboBox" Grid.Column="1" HorizontalAlignment="Left" Margin="254,18,0,0" VerticalAlignment="Top" Width="120" IsReadOnly="True"/>
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<Image x:Name="avatar_png" Margin="254,60,27,158" Source="avatar.png" Stretch="Fill" Grid.Column="1"/>
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</Grid>
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</Window>
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